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Understand Definitions And Instances

Understand how definitions drive multiple placed instances.

Core ConceptsbeginnerPrompt-based

Definitions vs instances

A block has two parts:

You can place the same definition many times as separate instances.

  • Definition — the reusable system that defines geometry, inputs, and behavior
  • Instance — a placed reference that uses that definition in your drawing

How they work together

  • When you edit a definition: All instances update automatically
  • When you edit an instance: Only that instance changes (values, position, or state)

What you can do

  • Edit a definition to change behavior everywhere
  • Place the same definition multiple times
  • Give each instance different input values
  • Reuse blocks across your design

Try it now

See how one definition drives multiple instances.

  1. Select a component on the canvas
  2. Open its block definition
  3. Change something in the definition
  4. Return to the canvas

All instances using that definition update automatically.

Definitions control what a block can do.

Instances control how it is used in a specific place.

Docs

How definitions and references fit into the block model.